Kaneva Star Platform Star Design Tutorials

Kaneva Star Editor lets you create and manipulate virtual worlds. To get you started, and to further your abilities and master skills, these lessons and tutorial series explain important Star design tasks and fundamentals.


Contents


Hello, Star!

This series of lessons quickly present the fundamentals of Star design using existing templates.

Kaneva Star Editor Lesson Files

The lesson archives contain all of the models, textures, and other files necessary to get you ready for the lessons.

Kaneva Basics Series

Some of the lessons include two instruction tracks: with and without 3ds Max to generate the models. Choose the lesson track that's best for you.

Part 1: Building the Basic Star and Zone

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 1 Introduction to Part 1
Create a New Star Create a New Star
Install Kaneva Basics Lesson Files Install Kaneva Basics Lesson Files
Create a New Zone Create a New Zone
Create the Land Mesh  
Create a Simple House  
Import the Land and House Import the Land and House
  Add Textures to the Land and House
Place an Actor in Scene Place an Actor in Scene
Modify the Basic Environment Modify the Basic Environment
Create Realistic Visibility Create Realistic Visibility
Summary of Part 1 Summary of Part 1

Part 2: Designing and Working with Actors

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 2 Introduction to Part 2
Create the Actor's Representative Box  
Create and Arrange the Actor's Graphic Primitives  
Assign Actor Textures  
Set Actor Material IDs  
Skin the Actor Mesh  
Export Actor Objects  
Import the Actor Import the Actor
Inherit Actor Dynamics Inherit Actor Dynamics
Set the Actor’s Cameras Set the Actor’s Cameras
Place an Actor Place an Actor
Summary of Part 2 Summary of Part 2

Part 3: Working with Reference Mesh Objects

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 3 Introduction to Part 3
Create a Reference Object  
Modify the Reference Mesh for Detail  
Export the Reference Object  
Import Reference Objects Import Reference Objects
Place the Reference Object Place the Reference Object
Transform Reference Objects Transform Reference Objects
Create an Alternate Collision Map Create an Alternate Collision Map
Using Level of Detail Models Using Level of Detail Models
Summary of Part 3 Summary of Part 3

Part 4: Water Areas and Real Skies

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 4 Introduction to Part 4
Sink a Lake in the Land Mesh  
Create the Lake  
Update the Land Mesh  
Import the Lake Import the Lake
Water Visual Reality Water Visual Reality
Water Navigational Reality Water Navigational Reality
Create a Real Sky  
Import and Configure Sky Import and Configure Sky
Summary of Part 4 Summary of Part 4

Part 5: Commerce Areas and Bank Areas

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 5 Introduction to Part 5
Upgrade the House Mesh  
Create a Store and a Bank  
Define a Store and Bank Area Box  
Export the Store and Bank  
Import the Store and Bank Import the Store and Bank
Import and Load Store and Bank Menus Import and Load Store and Bank Menus
Set Up the Store Area Set Up the Store Area
Set Up the Bank Area Set Up the Bank Area
Summary of Part 5 Summary of Part 5

Part 6: Safe Zones and Portals

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 6 Introduction to Part 6
Create a Safe Area Bounding Box?  
Export the Safe Area Bounding Box?  
Define the Safe Area? Define the Safe Area?
Introduction to Local Portals? Introduction to Local Portals?
Create and Place Local Portal Pads?  
Export Local Portal Pads?  
Import Local Portal Pads? Import Local Portal Pads?
Define a Local Portal? Define a Local Portal?
Introduction to External Portals? Introduction to External Portals?
Create and Place External Portal?  
Create External Portal Area Box?  
Export External Portal Objects?  
Import External Portal Objects? Import External Portal Objects?
Define The Star Zone? Define the Star Zone?
Define the External Portal? Define the External Portal?
Set the External Portal Trigger? Set the External Portal Trigger?
Summary of Part 6? Summary of Part 6?

Part 7: Preparing and playing your Star

Using Kaneva Star Editor only
Introduction to Part 7?
Setting Spawn Points?
Generating the Texture Database?
Obtain Your License Key?
Edit the Star Server Configuration Files?
Starting the Star Server?
Running the Star?
Self-Hosting Your Star (advanced)?
Summary of Part 7?

Kaneva Basics Series Add-ons

These quick lessons use the world you created in the Kaneva Basics Series series to demonstrate specific features in Kaneva Star Platform.

Housing Systems and Housing Areas?

Kaneva NPC Series

Part 1: Creating a Simple Quest NPC?

Using Kaneva Star Editor only
Introduction to Part 1?
Preparing the Scene?
Creating an NPC Group?
Creating a Sequenced Speech (Quest) NPC?
Configuring a Quest NPC?
Saving the NPC Setup?
Testing the Quest NPC?
Review of Part 1?

Part 2: Creating a Banker NPC?

Using Kaneva Star Editor only
Introduction to Part 2?
Preparing the Bank Area?
Creating a Banker NPC?
Configuring the Banker NPC?
Saving the Banker NPC Setup?
Testing the Banker NPC?
Review of Part 2?

Part 3: Creating a store NPC and Commerce System Setup?

Using Kaneva Star Editor only
Introduction to Part 3?
Preparing the Store Area?
Creating a Store NPC?
Configuring the Store NPC?
Saving the Store NPC Setup?
Provisioning Inventory for the Store?
Testing the Store NPC?
Review of Part 3?

Part 4: Creating an Arena and Arena NPC?

Using Kaneva Star Editor only
Introduction to Part 4?
Creating an Arena NPC?
Saving the Arena NPC Setup?
Preparing the Arena Zone?
Setting up the Arena?
Setting up World Rules?
Loading the Arena and World Rules?
Testing the Arena NPC?
Review of Part 4?

Part 5: Creating a Portal NPC?

Using Kaneva Star Editor only
Introduction to Part 5?
Creating a Portal NPC?
Setting up the Portal NPC?
Determine the Destination Positions?
Set up the Store Portal Quest?
Set up the Bank Portal Quest?
Saving the Portal NPC Setup?
Testing the Portal NPC?
Review of Part 5?

Part 6: Creating Chests and Containers

Part 6 includes two instruction tracks: with and without 3ds Max to generate the models. Choose the lesson track that's best for you.

Using Kaneva Star Editor and 3ds Max Using Kaneva Star Editor only
Introduction to Part 6? Introduction to Part 6?
Exporting a Chest/Container NPC Actor?  
Importing a Chest/Container NPC Actor? Importing a Chest/Container NPC Actor?
Defining Chest/Container Inventory? Defining Chest/Container Inventory?
Creating the Chest/Container NPC? Creating the Chest/Container NPC?
Testing the Chest/Container NPC? Testing the Chest/Container NPC?
Advanced: Invisible Chest/Container NPC? Advanced: Invisible Chest/Container NPC?
Review of Part 6? Review of Part 6?

Part 7: Creating Quests?

Using Kaneva Star Editor only
Introduction to Part 7?
Creating the Quest NPC?
Configuring Quests?
Testing the Quest?
Review of Part 7?

Part 8: Creating Hostile NPCs?

Using Kaneva Star Editor only
Introduction to Part 8?
Creating the Hostile NPC?
Defining AI Scripts and Events?
Creating the AI Bot?
Spawning the AI?
Testing the AIs?
Review of Part 8?

Part 9: Creating NPC Teams?

Using Kaneva Star Editor only
Introduction to Part 9?
Creating Friendly NPCs?
Tuning NPC Attack Behavior?
Setting the Friendly NPC Path?
Spawning Friendly NPCs?
Testing the Friendly NPCs?
Review of Part 9?

Kaneva Character Creation and Combat Series

Part 1: Kaneva Weapon Import and Rigging

Using Kaneva Star Editor only
Introduction to Part 1?
Preparing the Scene?
Installing the Lesson Files?
Setting up an Equippable Item?
Configuring the Third Person Visuals?
Configuring the First Person Visuals?
Adding Equippable Items to Actor Inventory?
Testing the Weapon?
Tuning the Reticule Texture?
Tuning the Muzzle Flash Texture?
Review of Part 1?

Part 2: Projectiles, Sounds, and LODs

Using Kaneva Star Editor only
Introduction to Part 2?
Setting up the Projectile, Explosions, and Sounds?
Creating First Person Events?
Creating Third Person Events?
Testing the Weapon?
Adding Weapon Level of Detail (LOD) Meshes?
Testing the LOD Models?
Review of Part 2?

Part 3: Character Creation and Rigging

Using Kaneva Star Editor and 3ds Max
Introduction to Part 3?

Pending topics:

  • Importing a Weapon?
  • Importing a Range Weapon?
  • Setting up Explosions?
  • Setting up Weapons Systems?
  • Using Damage Channels?
  • Sounds and Effects?
  • Particles?

Kaneva Particle Editor (KPE)

The writeup on this tutorial is not yet complete.

Kaneva Graphics Effects Series

These tutorials describe how to create advanced graphics effects using Kaneva Star Editor.

  • Alpha Blending?
  • FX Shaders?
  • Vertex Animation?

Third-party Tutorials

The following list is a small collection of tutorials that some of our users have found to be helpful.

Kaneva Menu Series

The writeup on this tutorial is not yet complete.

Kaneva AI Series

The writeup on these tutorials is not yet complete.

  • Using Paths and Nodes?
  • Importing AI Paths from 3ds Max?
Topic revision: r7 - 24 Nov 2008 - 14:22:10 - AndreFrech
 
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