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Kaneva Game Platform Game Design Tutorials

Kaneva Game Studio lets you create and manipulate worlds. To get you started, and to further your abilities, these lessons and tutorial series explain important game design tasks and fundamentals.

Visit often to see what new lessons are available for you to extend your abilities. Please let us know what you think of these tutorials.


Contents


Kaneva Game Studio Lesson Files

The lesson files contain all of the models, textures, and other files necessary to get you ready for the lessons.

Hello, Game World!

An introduction to Kaneva Game Platform: Develop a basic game world with menus, ground mesh, and an actor.

Kaneva Basics Series

Some of the lessons include two instruction tracks: with and without Autodesk/discreet 3ds max to generate the models. Choose the lesson track that's best for you.

Part 1: Building the Basic Game and Zone

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 1   Introduction to Part 1 
 Copying the Kaneva Basics Lesson Files   Copying the Kaneva Basics Lesson Files 
 Creating a New Game   Loading a New Game 
 Creating a New Zone   Loading a New Zone 
 Creating the Land Mesh   
 Creating a Simple House   
 Importing the Land and House   Importing the Land and House 
 Creating a Collision Map   Creating a Collision Map 
 Placing an Actor in Scene   Placing an Actor in Scene 
 Modifying the Basic Environment   Modifying the Basic Environment 
 Creating Realistic Visibility   Creating Realistic Visibility 
 Summary of Part 1   Summary of Part 1 

Part 2: Adjusting Game Global Settings

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 2 
 Modifying Control Objects 
 Defining Damage 
 Defining Character Stats 
 Adding Character Skills 
 Loading your Game Settings 
 Summary of Part 2 

Part 3: Designing and Working with Actors

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 3  Introduction to Part 3
 Creating the Actor's Representative Box  
 Creating and Arranging the Actor's Graphic Primitives  
 Assigning Textures  
 Setting Material IDs  
 Exporting Objects  
 Importing the Actor  Importing the Actor
 Inheriting Actor Dynamics  Inheriting Actor Dynamics
 Setting an Actor’s Cameras  Setting an Actor’s Cameras
 Placing an Actor  Placing an Actor
 Summary of Part 3  Summary of Part 3

Part 4: Working with Reference Mesh Objects

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 4  Introduction to Part 4
 Creating a Reference Object  
 Modifying the Reference Mesh for Detail  
 Exporting the Reference Object  
 Importing Reference Objects  Importing Reference Objects
 Placing the Reference Object  Placing the Reference Object
 Transforming Reference Objects  Transforming Reference Objects
 Creating an Alternate Collision Map  Creating an Alternate Collision Map
 Using Level of Detail Models  Using Level of Detail Models
 Summary of Part 4  Summary of Part 4

Part 5: Water Areas and Real Skies

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 5  Introduction to Part 5
 Sinking a Lake in the Land Mesh  
 Creating the Lake  
 Updating the Land Mesh  
 Importing the Lake  Importing the Lake
 Providing Water Visual Reality  Providing Water Visual Reality
 Providing Water Navigational Reality  Providing Water Navigational Reality
 Creating Real Sky  
 Importing and Tuning the Sky  Importing and Tuning the Sky
 Summary of Part 5  Summary of Part 5

Part 6: Commerce Areas and Bank Areas

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 6   Introduction to Part 6 
 Upgrading the House Mesh   
 Creating a Store and a Bank   
 Defining a Store and Bank Area Box   
 Exporting the Store and Bank   
 Importing the Store and Bank   Importing the Store and Bank 
 Importing and Loading Store and Bank Menus   Importing and Loading Store and Bank Menus 
 Setting the Store Area   Setting the Store Area 
 Setting the Bank Area   Setting the Bank Area 
 Summary of Part 6   Summary of Part 6 

Part 7: Safe Zones and Portals

Download and view the companion video.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 7   Introduction to Part 7 
 Create a Safe Area Bounding Box   
 Export the Safe Area Bounding Box   
 Defining the Safe Area   Defining the Safe Area 
 Introduction to Local Portals   Introduction to Local Portals 
 Create and Place Local Portal Pads   
 Export Local Portal Pads   
 Import Local Portal Pads   Import Local Portal Pads 
 Define a Local Portal   Define a Local Portal 
 Introduction to External Portals   Introduction to External Portals 
 Create and Place External Portal   
 Create External Portal Area Box   
 Export External Portal Objects   
 Import External Portal Objects   Import External Portal Objects 
 Define The Game Zone   Define the Game Zone 
 Define the External Portal   Define the External Portal 
 Set the External Portal Trigger   Set the External Portal Trigger 
 Summary of Part 7   Summary of Part 7 

Part 8: Preparing and playing your game

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 8 
 Setting Spawn Points 
 Generating the Texture Database 
 Obtain Your License Key 
 Edit the Game Server Configuration Files 
 Starting the Game Server 
 Running the Game 
 Self-Hosting Your Game (advanced) 
 Summary of Part 8 

Kaneva Basics Series Add-ons

These quick lessons use the world you created in the Kaneva Basics Series series to demonstrate specific features in Kaneva Game Platform.

Housing Systems and Housing Areas

Kaneva NPC Series

Part 1: Creating a Simple Quest NPC

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 1 
 Preparing the Scene 
 Creating an NPC Group 
 Creating a Sequenced Speech (Quest) NPC 
 Configuring a Quest NPC 
 Saving the NPC Setup 
 Testing the Quest NPC 
 Review of Part 1 

Part 2: Creating a Banker NPC

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 2 
 Preparing the Bank Area 
 Creating a Banker NPC 
 Configuring the Banker NPC 
 Saving the Banker NPC Setup 
 Testing the Banker NPC 
 Review of Part 2 

Part 3: Creating a store NPC and Commerce System Setup

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 3 
 Preparing the Store Area 
 Creating a Store NPC 
 Configuring the Store NPC 
 Saving the Store NPC Setup 
 Provisioning Inventory for the Store 
 Testing the Store NPC 
 Review of Part 3 

Part 4: Creating an Arena and Arena NPC

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 4 
 Creating an Arena NPC 
 Saving the Arena NPC Setup 
 Preparing the Arena Zone 
 Setting up the Arena 
 Setting up World Rules 
 Loading the Arena and World Rules 
 Testing the Arena NPC 
 Review of Part 4 

Part 5: Creating a Portal NPC

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 5 
 Creating a Portal NPC 
 Setting up the Portal NPC 
 Determine the Destination Positions 
 Set up the Store Portal Quest 
 Set up the Bank Portal Quest 
 Saving the Portal NPC Setup 
 Testing the Portal NPC 
 Review of Part 5 

Part 6: Creating Chests and Containers

Download and view the companion video.

Part 6 includes two instruction tracks: with and without Autodesk/discreet 3ds max to generate the models. Choose the lesson track that's best for you.

Using Kaneva Game Studio and 3ds max Using Kaneva Game Studio only
 Introduction to Part 6   Introduction to Part 6 
 Exporting a Chest/Container NPC Actor   
 Importing a Chest/Container NPC Actor   Importing a Chest/Container NPC Actor 
 Defining Chest/Container Inventory   Defining Chest/Container Inventory 
 Creating the Chest/Container NPC   Creating the Chest/Container NPC 
 Testing the Chest/Container NPC   Testing the Chest/Container NPC 
 Advanced: Invisible Chest/Container NPC   Advanced: Invisible Chest/Container NPC 
 Review of Part 6   Review of Part 6 

Part 7: Creating Quests

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 7 
 Creating the Quest NPC 
 Configuring Quests 
 Testing the Quest 
 Review of Part 7 

Part 8: Creating Hostile NPCs

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 8 
 Creating the Hostile NPC 
 Defining AI Scripts and Events 
 Creating the AI Bot 
 Spawning the AI 
 Testing the AIs 
 Review of Part 8 

Part 9: Creating NPC Teams

Download and view the companion video.

Using Kaneva Game Studio only
 Introduction to Part 9 
 Creating Friendly NPCs 
 Tuning NPC Attack Behavior 
 Setting the Friendly NPC Path 
 Spawning Friendly NPCs 
 Testing the Friendly NPCs 
 Review of Part 9 

Kaneva Character Creation and Combat Series

Part 1: Kaneva Weapon Import and Rigging

Using Kaneva Game Studio only
 Introduction to Part 1 
 Preparing the Game Scene 
 Installing the Lesson Files 
 Setting up an Equippable Item 
 Configuring the Third Person Visuals 
 Configuring the First Person Visuals 
 Adding Equippable Items to Actor Inventory 
 Testing the Weapon 
 Tuning the Reticule Texture 
 Tuning the Muzzle Flash Texture 
 Review of Part 1 

Part 2: Projectiles, Sounds, and LODs

Using Kaneva Game Studio only
 Introduction to Part 2 
 Setting up the Projectile, Explosions, and Sounds 
 Creating First Person Events 
 Creating Third Person Events 
 Testing the Weapon 
 Adding Weapon Level of Detail (LOD) Meshes 
 Testing the LOD Models 
 Review of Part 2 

Part 3: Character Creation and Rigging

Using Kaneva Game Studio and 3ds max
 Introduction to Part 3 

Pending topics:

  • Importing a Weapon?
  • Importing a Range Weapon?
  • Setting up Explosions?
  • Setting up Weapons Systems?
  • Using Damage Channels?
  • Sounds and Effects?
  • Particles?

Kaneva Particle Editor (KPE)

The writeup on this tutorial is not yet completed. However, you can view the companion videos here:

Kaneva Graphics Effects Series

These tutorials describe how to create advanced graphics effects using Kaneva Game Studio.

Third-party Tutorials

The following list is a small collection of tutorials that some of our users have found to be helpful.

Kaneva Menu Series

Video companion tutorials and written tutorials are coming soon.

Kaneva AI Series

Pending topics:

  • Using Paths and Nodes?
  • Importing AI Paths from 3ds max?